To repro, create a usdz from this (size too big for attaching usdz directly):ĭoc = "This is the main volume for the Golden Krone"Ĭolor3f primvars:displa圜olor = (įloat xformOp:rotateZ:spin. However, for prims that contain displa圜olor primvar values, they all appear incorrect (pink) when opened via AR Quick Look. Exporting a Revit model to FBX for import into Unity is not as straight. I am able to create USDZ files to load in AR Quick Look. Photo & Graphics tools downloads - FBX Converter by Autodesk, Inc.
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